GDC 2009: Out of Order - Making In-Order Processors Play Nicely 1.0
Code that performs well on PC does not always perform well on the in-order processors in modern consoles. Adapting code to suit in-order processors is tricky, and requires care and attention.
This session illustrated the strategies you can employ to get great performance on in-order CPUs, including tackling load-hit-stores, L2 miss, branch mispredicts and expensive instructions.
User Reviews: GDC 2009: OUT OF ORDER - MAKING IN-ORDER PROCESSORS PLAY NICELY 1.0
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